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THE ORIGINS

Also known as the "Board of Wisdom", the TANGRAM is a puzzle of Chinese origin made up of 7 geometric shapes (known as "tans") that are cut out of a square. Legend has it that whilst admiring a magnificent ceramic tile a 16th Century Chinese Emperor accidentally dropped it to the floor. The tile broke into 7 pieces. The Emperor tried to reconstruct the broken tile but failed to do so, creating instead thousands of different shapes. At the beginning of the 19th Century, the TANGRAM was introduced to Europe and the United States. The first documents relating to this game appeared in the Far East around 1818.

THE AIM OF THE GAME

The TANGRAM is a thinking game whose aim is to create a given outline using 7 geometrical shapes. Works written on TANGRAM list more than 1500 problems.